Assessment_2_GrayProject_ERIK
D:\SCU\uni\UX\Assessment_GrayProject RPGGame
Status | In development |
Platforms | HTML5 |
Author | WLLOBJECT |
Genre | Role Playing |
Made with | Unity |
Tags | Singleplayer |
D:\SCU\uni\UX\Assessment_GrayProject RPGGame
Status | In development |
Platforms | HTML5 |
Author | WLLOBJECT |
Genre | Role Playing |
Made with | Unity |
Tags | Singleplayer |
Comments
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Hi xingyuan, this is one of the best layouts I've seen. Clean, crisp, and well-spaced for an efficient use of screen real estate. The text in the buttons is well spaced and white space is used smartly. I think you've applied the color theme pretty consistently throughout, and the interactions with your objects are running smoothly.
However, the control interface occupies a slightly larger area, and it may be better if it can be reduced a little, but this may be a special design for different groups of people.
Anyway, well done and looking forward to working together on the final project!
thank you ,I will continue to work hard
The scene was done very well, the character's control was very comprehensive, and the task was also very smooth during movement. Although the character model was simple, there were no issues during the activity. The movement of the characters is also just right.
Thank you , Ting cao
Operation guide:
First click the full screen button in the lower right corner of the game interface to adapt to the current screen size for the best gaming experience.
After officially entering the game page, the player can change the appearance of the character through the buttons in the Controls interface.
The Left and Right buttons in the Rotate control the rotation of the character.
The Left and Right buttons in the Move control the left and right movement of the character.
The "—" and "+" in the Scale ” button controls the overall size of the character.
The red RESET button can restore the original size of the character.